“The Tempest: The Graphic Novel” by William Shakespeare and Classical Comics

"The Classic Graphic Novel Collection is a revolutionary new series of graphic novels which re-tells classic literature for learners of English. Graded at the intermediate level, the fresh blend of accessible storytelling and captivating artwork ensures that students will want to return to these stories time and again. Returning from a royal wedding, the ships carrying the King of Naples and his crew are caught in a violent storm. Traveling through treacherous and turbulent waters, they all arrive on the same nearby island. Not only does each believe that the others did not make it out alive, they are also completely unaware that the storm was no accident… The Tempest, the last of Shakespeare's...>>

“Witch Please: Magical Musings on Life, Love, and Owning Your Power” by Sonia Lazo

"Witch, Please: Magical Musings on Life, Love, and Owning Your Power is an illustrated love letter to modern witches and all things occult. In this enchanting book, author and illustrator Sonia Lazo celebrates the power and diversity of contemporary witches. There's more than one way to be a witch—some witches harness the properties of herbs and crystals, and some craft their own spells and rituals for empowerment and success; some dress all in black, and some prefer a more colorful aesthetic. • Filled with charming illustrations • Offers advice and guidance to modern mystics all over the world • Inclusive, feminist, and body-positive Witch, Please is proof that anyone can tap into their inner magic—all you have to do...>>

“Game Magic: A Designer’s Guide to Magic Systems in Theory and Practice” by Jeff Howard

"Game Magic: A Designer’s Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis with practical game design advice in the form of a magical recipe book (grimoire). The book gives you an in-depth understanding of the history and structure of magic to make your games richer and deeper. It shows how to set up tables of correspondences and spell components as well as how to write programming code integrating these components as part of game mechanics. It also illustrates how to divide a...>>

“Willpower: Rediscovering Our Greatest Strength” by Roy F. Baumeister and John Tierney

"Can you resist everything except temptation? In a hedonistic age full of distractions, it's hard to possess willpower — or in fact even understand why we should need it. Yet it's actually the most important factor in achieving success and a happy life, shown to be more significant than money, looks, background or intelligence. This book reveals the secrets of self-control. For years the old-fashioned, even Victorian, value of willpower has been disparaged by psychologists who argued that we're largely driven by unconscious forces beyond our control. Here Roy Baumeister, one of the world's most esteemed and influential psychologists, and journalist John Tierney, turn this notion on its head. They show us that willpower is...>>

“Beyond Esoteric: Escaping Prison Planet” by Brad Olsen

"Nothing in this world works the way you think it does; there is always more to the story. Be aware that there is a war for your mind and your soul. Corporations have taken over governments in a new form of Fascism that now incorporates high technology and artificial intelligence. The survival of the human race may depend on breaking the Embargo of truth, and collectively developing an ÜberMind. But truth always resonates! Beyond Esoteric takes off the kids gloves, and exposes the control grid extending its tentacles across the planet. The word occult means nothing more than to study the realm of the hidden. So much of real knowledge and wisdom is disguised...>>